As content designer and writer, I interviewed students, translating their words into compelling short articles, and generated content to showcase authentic student stories from Simon Fraser University's School of Interactive Arts and Technology (SIAT).

Upon dissecting initial interviews with SIAT students, it was found that they are united by one problem: They can't describe their university program to friends and family. We get it, SIAT is confusing to explain. And with enrolment at an all-time low, we wanted to see what we could do to get the word out.

Share the voices and stories of current SIAT students to garner more interest in the program and illustrate the kinds of work students are doing to provide a better understanding of what SIAT is.

What is SIAT? How can we garner more interest from potential students?

An interactive website showcasing real, unfiltered student stories from diverse perspectives.

Mosaic is based on evidence.

How do I design an intuitive, low-stimulation interface for young children?

I conducted stakeholder mapping and thorough research about children's mental health, emotional regulation and recognition, art therapy, mood tracking, and therapeutic practices proven to promote mental wellbeing in children. My overall objective was to implement therapeutic strategies in a non-clinical, creative, and accessible way.

My biggest challenge was designing an interface that supports young children's cognition.

Mosaic is designed to minimize decision making required to carry out a user goal. Short, consistent procedures allow users to learn and memorize how to use the tool.

Large, spaced out interactive elements accommodate young children's motor skills. Icons are used in place of words to support recognition and reduce the need for reading.

I opted for a simple design for low-stimulation, minimizing the amount of visual elements on screen to avoid cognitive overload.

Learning how to maintain voice and authenticity, how to use these to promote our program in the most authentic way possible

Content Design

Writing

Jayden Zhang

Keyaan Vegdani

Sandra Cao


Stories from the Studio

ROLE

THE PROBLEM

THE SOLUTION

THE PROCESS

DESIGN CONSIDERATIONS

PROCESSES

VISUAL ELEMENTS

INTERFACE

TAKEAWAYS

OBJECTIVE

TEAM

How can children practice identifying moods to improve emotional regulation?

Identify emotions

QUESTION

USER GOAL

How can children track feelings to build self reflection skills?

Track and access past moods

QUESTION

USER GOAL

How can children express their thoughts, emotions, and experiences digitally?

An environment to express themselves independently

Image-making and creation in a safe environment allows for exploration of feelings that can't be put into words.

Mood tracking promotes self awareness while containerizing thoughts helps detach from negative emotions.

Children can benefit from categorizing their feelings into "zones", making them easier to identify and talk about.

INTERVIEW

INSIGHTS

WRITING

EVIDENCE

EVIDENCE

To assist with learning, I implemented an onboarding process that guides users through the tool. Help and instructions can be accessed at any time.

INSTRUCTIONS

Jun 2025 - Aug 2025

10 weeks

DURATION